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Object-Oriented Software Engineering: Using UML, Patterns and Java, 2/e
by Bernd Bruegge and Allen H. Dutoit
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725.00
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For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or short, intensive management courses.
This textbook shows how to use both the principles of software engineering as well as the practices of various object-oriented tools, processes, and products. Using a step by step case study to illustrate the concepts and topics in each chapter, this book emphasizes practical experience: participants can apply the techniques learned in class by implementing a real-world software project.
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Features
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- NEW - Comprehensive case study—Each chapter is complemented by an actual system case study that discusses the concepts presented.
- NEW - New chapter—“Mapping Models to Code” covers in detail the mapping of UML models into Java source code.
- NEW - Reorganized Project Material sections—Topic is now divided into basic software project management and advanced material.
- Object-oriented modeling approach—Covers techniques in a step-by-step manner, from requirements elicitation to testing.
- State-of-the-art coverage of Object-Oriented software engineering—Includes the basic elements of UML (Unified Modeling Language), Java, Distributed Development, Rationale and Configuration Management.
- NEW - Reorganized material on “Design Patterns”—More self-contained and easily accessible.
- NEW - New exercises and updated examples—The number of exercises at the end of each chapter has doubled.
- NEW - New material on Unified Process and XP—In the Software Life Cycle Chapter.
- NEW - “Further Readings” section—Added to each chapter.
- NEW - New chapter—“Reflections” covers a variety of historical topics, including the relationship between philosophy, epistemology, and modeling.
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Contents
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- GETTING STARTED
- Introduction to Software Engineering
- Modeling with UML
- Project Organization and Communication
- DEALING WITH COMPLEXITY
- Requirements Elicitation
- Analysis
- System Design
- Object Design: Reusing Pattern Solutions
- Object Design: Specifying Interfaces
- Mapping Models to Code
- Testing
- MANAGING CHANGE
- Rationale Management
- Software Configuration Management
- Project Management
- Software Life Cycle
- REFLECTIONS
- Reflections
- APPENDICES
- Appendix A: Design Patterns
- Appendix B: Glossary
- Appendix C: Bibliography
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Book Details
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Author(s):
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Bernd Bruegge
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Allen H. Dutoit
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ISBN
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9788177587685
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Pages
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804
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Imprint
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Pearson Education
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Binding
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Paperback
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© Year
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2004
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Weight
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1.057 Kg
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